![]() Purchase from Ralph’s Shop for 200 coins. Get off at the center island and hit the red Question Block. ( Chapter 2)įrom the area where you found Sushie in Jade Jungle, go to the previous room and use the dock to get in the water. Rugged, go to the area with all the slides and cross the gap near the spot where you found a letter. Purchase from Ralph’s Shop for 100 coins. ( Chapter 6)Īt the very top of the left-most circular stairwell. Bomb the rock with Bombette and fall in the hole. Reach the area before the Sun’s tower in Flower Fields and go up the steps. In the room on the left, break the brick block and use the spring pad to reach the badge in the chest. In the Toad Town Tunnels, go all the way left and enter the pipe. Fortress, bomb the cell to get the badge inside. Alternatively, once you get Bombette in the Koopa Bros. Go there yourself and use the same exit to reach the badge. In the jail cell with the badge, take note of the Koopa Troopa that runs to the right to exit the cell. Drop down and use Parakarry to reach the badge. Destroy the top left plank first, then the top right plank. Bomb the hidden door behind the sleeping Clubba. ( Chapter 5)Įnter the second floor of Tubba Blubba’s Castle. This will lead to a room with a badge in a chest. Lavalava after getting the Ultra Boots, return to the previous room and break the metal block in the bottom right. Defeat it, then get the badge in the chest. You’ll run into Electro Blooper with 50HP. ( Chapter 6)Įnter Toad Town Tunnels and go all the way right. Once up in the sky above Flower Fields, use the cloud in the back to get high enough reach the badge. In the last room of Shiver Mountain, get past the White Clubba to find it in a red question block. Given to you by Goompa after returning him to Goomba Village. If you look at your badges in-game, we use the same list order! Image You can have a max total of 30 BP.įor our Paper Mario badges guide, we have each badge listed out by its type. Mario starts his adventure with a whopping 3 BP but can earn additional BP by selecting the BP option when you collect 100 Star Points in battles and level up. BP is not permanently spent and points will return once you deactivate a badge. This special stat stands for Badge Points and each badge requires an exact amount to be activated. However Quick Change only costs 4 bp in 64, which is much better than in Thousand Year Door.Īlright I know I didn't talk that much in this but hey that happens with some posts.Equipping badges to your character will require the use of BP. Although you can't get it until you get the super boots in chapter 3, unlike in TTYD where you can get it during Chapter 1 if you so desire. I know I put this on the list for TTYD but it's so much better in this game. On the other hand Mega Quake is very powerful and has an amazing animation. Power Quake is not very expensive and is powerful enough that you might not want to use the expensive Mega Quake. ![]() In ttyd all you get is quake hammer, which is pretty disappointing to me. I don't care about how expensive it is bp and fp wise it so much fun to use. It's so much fun to be rich in Paper Mario. If you are going for every badge in the game you are going to want this badge. Now now I know that this costs 7 bp but oh my gosh it is so worth it. So later in the game this is a cheap badge bp wise that is very worth it. Unlike in The Thousand Year Door there is no super guard. Alright so I did this for ttyd, so now I get to do it for PM yaaaay
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